
{FLU}Follow-Up: User Tech is Successful/Blocked/Avoided This card may be activated and User takes turn If {FLU} activated: {CMB}Combo: User may pay 2F per {Hi}/{Md} 2{CMB} DMG attack. User conceals each Target; Opp must guess Target to Block. If Opp correct, Opp gains +1F. Incorrect, Opp suffers {CMB} DMG, User gains +1F
"... And third time's a charm"
Techniques are your active strikes. Spend the listed Frame Cost to activate, then resolve each Mode in order. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.