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Skipper Step
2F
Technique
Owner · The Admiral

Skipper Step

TypeTechniqueFrame2FRange0Dmg0
Card Effect

{FLU}Follow-Up: If Opp activates {Lin} Tech: This card may be activated and User takes turn {SHF}Shift: User reduces Range by -1 & enters Off-Center state Avoids {Lin} & these Posture actions cannot trigger {FLU} If {FLU} activated: If Range is 0 after {SHF}: User gains +4F

Skippers are known for their quick, darting flight patterns

How to play

Techniques are your active strikes. Spend the listed Frame Cost to activate, then resolve each Mode in order. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.

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