
Flash Punch: If this Tech is Blocked: User loses -1F Rapid Fire: Chain-Tech x2/1F: This Tech can be reactivated up to 2 times for 1F each Turn; Discard if not reactivated
If this Tech is BLOCKED: User loses -1F
Chain-Tech x2/1F: This Tech can be reactivated up to 2 times for 1F each Turn; Discard if not reactivated
Weapons let you fight at extended Range. Equip by paying the Frame Cost, then use its Modes during a Technique action. Choose a Mode and pay its Frame Cost to resolve that Mode's effect, Damage, and Range. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.