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The Long Cow
2F
Weapon
Owner · Aster "Shaft" Thales

The Long Cow

TypeWeaponFrame2FWeaponStaff
Card Effect

Thrust: If this Tech is Successful/Blocked: {SHF}Shift: Increase Range by +1 Quick Sweep: If this Tech is Blocked/Avoided and Opp has a Weapon equipped: User gains +1F User Basic {ARM} Tech Disabled Cannot be activated. If this Weapon is disarmed by Weapon Weakness: User gains +2F

Modes
M1 · Thrust
2F

If this Tech is SUCCESSFUL/BLOCKED: {SHF}Shift: Increase RANGE by +1

Dmg: 2Range: 2 !
M2 · Quick Sweep
3F

If this Tech is BLOCKED/AVOIDED and Opp has a Weapon equipped: User gains +1F

Dmg: 2Range: 1-2
M3 · Modifier
Special

User Basic {ARM} Tech Disabled Cannot be activated. If this Weapon is disarmed by Weapon Weakness: User gains +2F

The Grandfather of Weapons

How to play

Weapons let you fight at extended Range. Equip by paying the Frame Cost, then use its Modes during a Technique action. Choose a Mode and pay its Frame Cost to resolve that Mode's effect, Damage, and Range. M3 acts as a modifier — apply it alongside another Mode under the listed condition. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.

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