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Weapon Summon
3F
Memory
Owner · Generic

Weapon Summon

TypeMemoryFrame3F
Card Effect

<b>Required:</b> User does not have any Weapon equipped User searches their deck for a Weapon Card  User takes that card into their hand, and that card cannot be equipped this Turn.

One's true calling, stays with you

How to play

Memory cards stay in play to alter the rules of the round. Activate at the start of your turn by paying the Frame Cost. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.

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