
Required Weapon Type: Staff {FLU}Follow-Up: If Opp changes Range: This card may be activated and User takes turn If {FLU} activated: {CMB}Combo: If this Tech is Avoided User may pay 3F per {Md}/{Lo} 2{CMB} DMG attack. User conceals each Target; Opp must guess Target to Block. If Opp correct, Opp gains +1F. Incorrect, Opp suffers {CMB} DMG, User gains +1F
It aint over
Techniques are your active strikes. Spend the listed Frame Cost to activate, then resolve each Mode in order. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.