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Hazardous Wasp Overhand
4F
Technique
Owner · The Admiral

Hazardous Wasp Overhand

TypeTechniqueFrame4FRange0-2 !Dmg3
Card Effect

{FLU}Follow-Up: If Opp Blocked {Hi} Tech: This card may be activated and User takes turn If {FLU} activated: This Tech cannot be Blocked or Avoided by Ducking {CMB}Combo: If This Tech is Successful: User may pay 2F per {Hi}/{Md}/{Lo} 1{CMB} DMG attack. User conceals each Target; Opp must guess Target to Block. If Opp correct, Opp gains +1F. Incorrect, Opp suffers {CMB} DMG, User gains +1F If User wins 2 hits during {CMB}: User gains +4F

Unrelenting Pursuit

How to play

Techniques are your active strikes. Spend the listed Frame Cost to activate, then resolve each Mode in order. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.

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