
<i>Follow-Up:</i> If User {WPN} Tech is <smallcaps>Successful</smallcaps>: <size=75%>This card may be activated and User takes turn</size=75%> If {FLU} activated: Opp loses -1F If <smallcaps>Successful</smallcaps> User Tech FC greater than 2F: User may return this card to their hand
"A Jarring Effect"
Memory cards stay in play to alter the rules of the round. Activate at the start of your turn by paying the Frame Cost. Frame Cost (F) is paid from your Frame Pool — out of Frames means you cannot activate.